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Post by Quadryc on Aug 20, 2015 23:23:03 GMT
Just a couple, hopefully to make the mob arena more fun for smaller parties.
1: Amount of mobs in arena dependent on amount of players (So it's not exactly easier with more players, just more fun, and so smaller parties, 3 or fewer, can play and still have a chance to beat it).
2: Automatic reward for winning. Something like 200 for each player, if (Suggestion #1) is accepted. Otherwise, 500 platypoints total(Distributed evenly among the players, so they have an incentive to try to beat it solo/with a smaller party).
3: A command for administrators to forcefully end(Not win) a game, if not already added. So if players get stuck, someone can end it without them having to wait for it to end on it's own.
4: For (/ma) base command to list all the mob arena commands. Admin commands only listed to players with a certain permission node, perhaps?
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